Cogs and Levers A blog full of technical stuff

Wireshark installation on Debian

A really quick guide on installing Wireshark on Debian.

The installation itself is pretty straight forward, however there is a little bit of reconfig work and user administration to get going for non-root users.

Install Wireshark from apt

$ sudo apt-get install wireshark

Reconfigure the wireshark-common package making sure to answer yes to the question asked.

$ sudo dpkg-reconfigure wireshark-common 

Add any user to the wireshark group that needs to be able to capture data off the network interfaces.

$ sudo usermod -a -G wireshark $USER

Remember, if you added yourself to this group; you’ll need to logout and log back in for the group changes to take effect.

Installing Eclipse Luna on Debian

A really quick guide on installing Eclipse Luna on Debian.

If you’re on a fresh machine, and you’re downloading/installing Eclipse for the purposes of Java development, you’ll want to install the JDK. To get this going, I install the openjdk-7-jdk out of the apt repository.

$ sudo apt-get install openjdk-7-jdk

After that finishes, or while, grab a copy of the Eclipse version that you need from the download page. Once it’s down, I normally extract it and then put it in a system-wide location (as opposed to just running it from my home directory).

$ tar -zxvf eclipse-*.tar.gz
$ sudo mv eclipse /opt

One little oddity before starting Eclipse up, I’ve had to apply a GTK setting. Prior to making this setting, Eclipse would crash!

Add the following lines to you /opt/eclipse/eclipse.ini file. Make sure it appears before the --launcher.appendVmargs directive.

--launcher.GTK_version
2

Flask deployment with nginx and uwsgi

Taking your applications from the development web server into a full application server environment is quite painless with nginx, uwsgi and virtualenv. This post will take you through the steps required to get an application deployed.

Server Setup

First of all, you’ll need to get your server in a state where it’s capable of serving HTTP content as well as housing your applications. If you’ve already got a server that will do this, you can skip this.

$ sudo apt-get install nginx uwsgi uwsgi-plugin-python python-dev python-setuptools build-essential
$ sudo easy_install pip
$ sudo pip install virtualenv

This will put all of the software required onto the server to house these applications.

Application setup with uWSGI

Each uWSGI application’s configuration is represented on the filesystem as an ini file, typically found in /etc/uwsgi/apps-available. Symlinks are established between files in this directory into /etc/uwsgi/apps-enabled to tell the uwsgi daemon that an application needs to be running.

The following is an example uWSGI configuration file that you can use as a template:

[uwsgi]
vhost = true
chmod-socket = 666
socket = /tmp/app.sock
plugins = python
venv = /path/to/proj/env
chdir = /path/to/proj
module = modulename
callable = app

This will get our application housed by uWSGI. You can now enable this application:

$ sudo ln -s /etc/uwsgi/apps-available/app.ini /etc/uwsgi/apps-enabled/app.ini
$ sudo service uwsgi restart

Web server setup

Finally, we’ll get nginx to provide web access to our application. You may have specific web site files that you need to modify to do this, but this example assumes that you’re in control of the default application.

Add the following section to /etc/nginx/sites-available/default:

location /app {
        include uwsgi_params;
        uwsgi_param SCRIPT_NAME /app;
        uwsgi_modifier1 30;
        uwsgi_pass unix:/tmp/app.sock;
}

Reload your web server config, and you’re ready to go:

$ sudo service nginx restart

PhoneGap Setup on Arch Linux

Here’s a few notes to getting PhoneGap up and running on an Arch Linix installation.

Dependencies

PhoneGap itself relies on some java tools, so you’ll need a jdk and ant.

$ sudo pacman -S jdk7-openjdk
$ sudo pacman -S apache-ant

In order to run your applications in an android simulator, you’ll need the android sdk installed. For the next steps, you’ll need to ensure that multilib is enabled in your /etc/pacman.conf file.

You’ll need the following packages installed from AUR:

After these have been successfully installed, using the suggested installation procedure guidance on the wiki, you’ll need to put these tools on your path:

$ export PATH=$PATH:/opt/android-sdk/tools:/opt/android-sdk/platform-tools:/opt/android-sdk/build-tools

PhoneGap is installed using npm which is part of the NodeJS suite, so you’ll need to have it installed as well:

$ sudo pacman -S nodejs

Installation

From the PhoneGap installation guide, installation should be just:

$ sudo npm install -g phonegap

Device Setup

Before you can run any applications, you’ll need to setup a device. No cpu images are installed by default, so you’ll need to install these first using the android command.

After installing the appropriate images, you can create a device using android avd.

Getting istream to work off a byte array

Introduction

The C++ Standard Library provides an extensive library for working with streams. These are abstract classes designed to work with data that is in a stream format. There are comprehensive concrete implementations for working with files and strings, however I’m still yet to find an implementation that will take a plain old c-array and allow you to treat it as a stream.

In today’s post, I’ll present a small std::istream implementation that will consume these plain old c-arrays so that you can keep the rest of your APIs uniform to using stream objects.

A brief explanation

We’ll actually be developing two classes here. We’ll need a class to derive from std::istream which is what we’ll pass around to other parts of our program, but internally this std::istream derived object will manage a std::basic_streambuf<char> derivative.

Looking at the definition of a std::basic_streambuf we can see the following:

The class basic_streambuf controls input and output to a character sequence.

It would appear that most of the work here has been done for us. basic_streambuf will take care of the I/O from our character sequence, we just need to supply it (the character sequence, that is). I did say byte array in the title of this post, so the actual data type will be uint8_t* as opposed to char*.

Implementation

class membuf : public std::basic_streambuf<char> {
public:
  membuf(const uint8_t *p, size_t l) {
    setg((char*)p, (char*)p, (char*)p + l);
  }
};

Our implementation of basic_streambuf must abide by the char_traits type definition, so we get as close to our byte definition as possible with char. You can see that the constructor has a little bit of cast work going on to get setg to operate correctly.

Finally, we just create an istream derivative that uses this membuf object under the covers:

class memstream : public std::istream {
public:
  memstream(const uint8_t *p, size_t l) :
    std::istream(&_buffer),
    _buffer(p, l) {
    rdbuf(&_buffer);
  }

private:
  membuf _buffer;
};

We set the internal buffer that memstream will use by making a call to rdbuf. The constructor performs some initialisation of the stream itself (to use a membuf) implementation.

In Use

You can now treat your plain old c-arrays just like an input stream now. Something simple:

uint8_t buf[] = { 0x00, 0x01, 0x02, 0x03 };
memstream s(buf, 4);

char b;

do {
  s.read(&b, 1);
  std::cout << "read: " << (int)b << std::endl;
} while (s.good());

That’s all there is to it. From the snippet above, you can pass s around just like any other input stream, because, well, it is just any other input stream.