There are a handful of really useful tools for dealing with character encoding. In today’s post, I’ll take you through identifying this characteristic and changing it.
What is Character Encoding?
Wikipedia has the most comprehensive breakdown on the topic. The simplest way to look at it though is that a character encoding assigns a code to each character in an alphabet.
Code
Encoding
Character
65
ASCII
A
U+2776
UNICODE
❶
0xd8
LATIN4
Ø
The unicode and latin4 characters don’t exist within the ASCII character space, therefore those characters simple don’t translate and can’t be encoded by ASCII.
Querying files
To determine what encoding is being used with a file, you can use the file unix utility.
$ echo"Here is some text"> a-test-file
$ file a-test-file
a-test-file: ASCII text
Using the -i switch, we can turn the ASCII text output into a mime string which can yield some more information:
Remember, these bytes are not only in hex; they’re also flipped according to how the string is written. Let’s take the first two bytes 6548:
0x65 = e
0x48 = H
We’re using an 8-bit encoding, our string has 17 characters plus a newline (18). Easy.
Changing the encoding of a file
We can use iconv to transition our text file from one encoding to another. We specify its current encoding with the -f switch and the encoding that we want to convert it to using the -t switch.
The file also starts with a BOM of feff which was unseen in the ASCII counterpart.
What encodings are supported
You can list the known coded character sets with iconv as well with the --list switch. This will dump a massive list of encodings (and aliases) that you can use.
bash can be used to perform simple arithmatic when needed. It is only limited to integer mathematics though. You can see this by using the expr.
An excerpt about expr from the link above:
All-purpose expression evaluator: Concatenates and evaluates the arguments according to the operation given (arguments must be separated by spaces). Operations may be arithmetic, comparison, string, or logical.
Some trivial example usage shows that you can get some quick results if you only need integer math.
At this point, you could probably go for the full-nuclear option and get perl or python to perform floating point calculations; but to keep things a little more shell oriented, you can go with a lighter-weight option, bc.
bc is an arbitrary precision calculator language. Much like every other good shell tool, you can invoke it so that it’ll take its input from STDIN and return its output to STDOUT. Here are some example invocations:
$ echo"1+1" | bc
2
$ echo"1.9+1" | bc
2.9
$ echo"76/5" | bc
15
$ echo"scale=2; 76/5" | bc
15.20
You can see that if you want precision on your answers from integer inputs, you’ll need to set the scale variable to suit. Only feeding in static values is a bit basic though. To put this to work, you just need some variable data at hand.
What’s the percentage battery left on this notebook?
$ echo"scale=2;"$(cat /sys/class/power_supply/BAT0/charge_now) / $(cat /sys/class/power_supply/BAT0/charge_full) | bc
.30
A promise is an object that represents the result of a computation; whether it be a positive or negative result. What’s special about promises in concurrent programming is that they allow you to compose your code in such a way that is a little more natural than the callbacks-in-callbacks style.
In today’s post, I’m going to work with the Q library for Node.js to demonstrate how we can use promises to clean up our code into more concise blocks of logic.
From the npm page for the Q library, it even says:
On the first pass, promises can mitigate the “Pyramid of Doom”: the situation where code marches to the right faster than it marches forward.
Callbacks to Promises
In the following example, I’m going to simulate some work using setTimeout. This will also give us some asynchronous context. Here are the two function calls we’ll look to sequence:
Even though the inputs and outputs of these functions are invalid, I just wanted to show that getCarsByUser is dependent on the output of getUserByName.
As any good-citizen in the node eco-system the last parameter of both of these functions is a callback function that take the signature of (err, data). Sequencing this code normally would look as follows:
getUserByName('joe',function(err,user){getCarsByUser(user.id,function(err,cars){// do something here});});
The code starts to move to the right as you get deeper and deeper into the callback tree.
We can convert this into promises with the following code:
Because we’ve structured our callbacks “correctly”, we can use the denodeify function to directly convert our functions into promises. We can then sequence our work together using then. If we wanted to continue to build this promise, we could omit the done call for something else to complete work on.
Going pear-shaped
When error handling gets involved in the callback scenario, the if-trees start to muddy-up the functions a little more:
getUserByName('joe',function(err,user){if(err!=null){console.error(err);}else{getCarsByUser(user.id,function(err,cars){if(err!=null){console.error(err);}else{// work with the data here}});}});
In the promise version, we can use the fail function to perform our error handling for us like so:
Makes for a very concise set of instructions to work on.
Different ways to integrate
There are a couple of ways to get promises integrated into your existing code base. Of course, it’s always best to implement these things at the start so that you have this model of programming in the front of your mind; as opposed to an after thought.
From synchronous code, you can just use the fcall function to start off a promise:
vargetName=Q.fcall(function(){return'John';});
In this case, you just supply any parameters that are expected also:
We’re able to send progress updates using this method as well. You can see that with the use of the notify function. Here’s the call for this function now:
getGenderName('F').then(function(name){console.log('Gender name was: '+name);}).progress(function(p){console.log('Progress: '+p);}).fail(function(err){console.error(err);}).done();
resolve is our successful case, reject is our error case and notify is the progress updater.
This function can be restructured a little further with the use of promise though:
Finally, nfcall and nfapply can be used to ease the integration of promises in your code. These functions are setup deliberately to deal with the Node.js callback style.