n this tutorial, we will explore how to write a Linux kernel module that intercepts system calls using kernel probes
(kprobes).
Instead of modifying the syscall table—a risky and outdated approach—we will use kprobes, an officially supported and
safer method to trace and modify kernel behavior dynamically.
What Are System Calls?
System calls are the primary mechanism by which user-space applications interact with the operating system’s kernel.
They provide a controlled gateway to hardware and kernel services. For example, opening a file uses the open syscall,
while reading data from it uses the read syscall.
What Are Kernel Probes?
Kprobes are a powerful debugging and tracing mechanism in the Linux kernel. They allow developers to dynamically
intercept and inject logic into almost any kernel function, including system calls. Kprobes work by placing breakpoints
at specific addresses in kernel code, redirecting execution to custom handlers.
Using kprobes, you can intercept system calls like close to log parameters, modify behavior, or gather debugging
information, all without modifying the syscall table or kernel memory structures.
The Code
We have some preparation steps in order to be able to do Linux Kernel module development. If your system is already
setup to do this, you can skip the first section here.
Before we start, remember to do this in a safe environment. Use a virtual machine or a disposable system for
development. Debugging kernel modules can lead to crashes or instability.
Prerequisites
First up, we need to install the prerequisite software in order to write and build modules:
This tells the kernel which function to monitor dynamically.
The handler_pre function is executed before the intercepted function runs. It logs the file descriptor (fd) argument
passed to the close syscall:
staticinthandler_pre(structkprobe*p,structpt_regs*regs){printk(KERN_INFO"Intercepted close syscall: fd=%ld\n",regs->di);return0;}
In this case, regs->di contains the first argument to the syscall (the file descriptor).
The kprobe_init function initialises the kprobe, registers the handler, and logs its status. If registration fails, an
error message is printed:
staticint__initkprobe_init(void){intret;kp.pre_handler=handler_pre;ret=register_kprobe(&kp);if(ret<0){printk(KERN_ERR"register_kprobe failed, returned %d\n",ret);returnret;}printk(KERN_INFO"Kprobe registered\n");return0;}
The kprobe_exit function unregisters the kprobe to ensure no stale probes are left in the kernel:
Now that we’ve got our module code, we can can build and install our module. The following Makefile will allow us to
build our code:
obj-m += syscall_interceptor.o
all:
make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules
clean:
make -C /lib/modules/$(shell uname -r)/build M=$(PWD) clean
We build the module:
make
After a successful build, you should be left with a ko file. In my case it’s called syscall_interceptor.ko. This is
the module that we’ll install into the kernel with the following:
sudo insmod syscall_interceptor.ko
Verify
Let’s check dmesg to verify it’s working. As we’ve hooked the close call we should end up with a flood of messages
to verify:
dmesg | tail
You should see something like this:
[ 266.615596] Intercepted close syscall: fd=-60473131794600
[ 266.615596] Intercepted close syscall: fd=-60473131794600
[ 266.615597] Intercepted close syscall: fd=-60473131794600
[ 266.615600] Intercepted close syscall: fd=-60473131794600
[ 266.615731] Intercepted close syscall: fd=-60473131925672
You can unload this module with rmmod:
sudo rmmod syscall_interceptor
Understand Kprobe Handlers
Kprobe handlers allow you to execute custom logic at various stages of the probed function’s execution:
Pre-handler: Runs before the probed instruction.
Post-handler: Runs after the probed instruction (not used in this example).
Fault handler: Runs if an exception occurs during the probe.
Modify the module to add post- or fault-handling logic as needed.
Clean Up
Always unregister kprobes in the module’s exit function to prevent leaving stale probes in the kernel. Use dmesg to
debug any issues during module loading or unloading.
Caveats and Considerations
System Stability: Ensure your handlers execute quickly and avoid blocking operations to prevent affecting system performance.
Kernel Versions: Kprobes are supported in modern kernels, but some symbols may vary between versions.
Ethical Usage: Always ensure you have permission to test and use such modules.
Conclusion
Using kprobes, you can safely and dynamically intercept system calls without modifying critical kernel structures. This
tutorial demonstrates a clean and modern approach to syscall interception, avoiding deprecated or risky techniques like
syscall table modification.
PostgreSQL allows developers to extend its functionality with custom extensions written in C. This powerful feature can
be used to add new functions, data types, or even custom operators to your PostgreSQL instance.
In this blog post, I’ll guide you through creating a simple “Hello, World!” C extension for PostgreSQL and demonstrate
how to compile and test it in a Dockerized environment. Using Docker ensures that your local system remains clean while
providing a reproducible setup for development.
Development
There are a few steps that we need to walk through in order to get your development environment up and running as well
as some simple boilerplate code.
The Code
First, create a working directory for your project:
Now, create a file named example.c and add the following code:
#include"postgres.h"
#include"fmgr.h"
#include"utils/builtins.h" // For cstring_to_text functionPG_MODULE_MAGIC;PG_FUNCTION_INFO_V1(hello_world);Datumhello_world(PG_FUNCTION_ARGS){text*result=cstring_to_text("Hello, World!");PG_RETURN_TEXT_P(result);}
This code defines a simple PostgreSQL function hello_world() that returns the text “Hello, World!”. It uses
PostgreSQL’s C API, and the cstring_to_text function ensures that the string is properly converted to a PostgreSQL
text type.
Let’s take a closer look at a few pieces of that code snippet.
PG_MODULE_MAGIC
PG_MODULE_MAGIC;
This macro is mandatory in all PostgreSQL C extensions. It acts as a marker to ensure that the extension was compiled
with a compatible version of PostgreSQL. Without it, PostgreSQL will refuse to load the module, as it cannot verify
compatibility.
PG_FUNCTION_INFO_V1
PG_FUNCTION_INFO_V1(hello_world);
This macro declares the function hello_world() as a PostgreSQL-compatible function using version 1 of PostgreSQL’s
call convention. It ensures that the function can interact with PostgreSQL’s internal structures, such as argument
parsing and memory management.
Datum
Datumhello_world(PG_FUNCTION_ARGS)
Datum is a core PostgreSQL data type that represents any value passed to or returned by a PostgreSQL function. It is a general-purpose type used internally by PostgreSQL to handle various data types efficiently.
PG_FUNCTION_ARGS is a macro that defines the function signature expected by PostgreSQL for dynamically callable functions. It gives access to the arguments passed to the function.
In this example, Datum is the return type of the hello_world function.
cstring_to_text: This function converts a null-terminated C string (char *) into a PostgreSQL text type. PostgreSQL uses its own text structure to manage string data.
PG_RETURN_TEXT_P: This macro wraps a pointer to a text structure and converts it into a Datum, which is required for returning values from a PostgreSQL C function.
The flow in this function:
cstring_to_text("Hello, World!") creates a text * object in PostgreSQL’s memory context.
PG_RETURN_TEXT_P(result) ensures the text * is properly wrapped in a Datum so PostgreSQL can use the return value.
Control and SQL Files
A PostgreSQL extension requires a control file to describe its metadata and a SQL file to define the functions it
provides.
To build the C extension, you’ll need a Makefile. Create one in the project directory:
MODULES = example
EXTENSION = example
DATA = example--1.0.sql
PG_CONFIG = pg_config
OBJS = $(MODULES:%=%.o)
PGXS := $(shell $(PG_CONFIG) --pgxs)
include $(PGXS)
This Makefile uses PostgreSQL’s pgxs build system to compile the C code into a shared library that PostgreSQL can
load.
Build Environment
To keep your development environment clean, we’ll use Docker. Create a Dockerfile to set up a build environment and
compile the extension:
FROM postgres:latestRUN apt-get update && apt-get install-y\
build-essential \
postgresql-server-dev-all \
&&rm-rf /var/lib/apt/lists/*WORKDIR /usr/src/exampleCOPY . .RUN make && make install
Build the Docker image:
docker build -t postgres-c-extension .
Start a container using the custom image:
docker run --name pg-c-demo -ePOSTGRES_PASSWORD=postgres -d postgres-c-extension
Testing
Access the PostgreSQL shell in the running container:
docker exec-it pg-c-demo psql -U postgres
Run the following SQL commands to create and test the extension:
CREATEEXTENSIONexample;SELECThello_world();
You should see the output:
hello_world
--------------
Hello, World!
(1 row)
Cleaning Up
When you’re finished, stop and remove the container:
docker stop pg-c-demo && docker rm pg-c-demo
Conclusion
By following this guide, you’ve learned how to create a simple C extension for PostgreSQL, compile it, and test it in a
Dockerized environment. This example can serve as a starting point for creating more complex extensions that add custom
functionality to PostgreSQL. Using Docker ensures a clean and reproducible setup, making it easier to focus on
development without worrying about system dependencies.
The ? operator in Rust is one of the most powerful features for handling errors concisely and gracefully. However,
it’s often misunderstood as just syntactic sugar for .unwrap(). In this post, we’ll dive into how the ? operator
works, its differences from .unwrap(), and practical examples to highlight its usage.
What is it?
The ? operator is a shorthand for propagating errors in Rust. It simplifies error handling in functions that return a
Result or Option. Here’s what it does:
For Result:
If the value is Ok, the inner value is returned.
If the value is Err, the error is returned to the caller.
For Option:
If the value is Some, the inner value is returned.
If the value is None, it returns None to the caller.
This allows you to avoid manually matching on Result or Option in many cases, keeping your code clean and readable.
How ? Differs from .unwrap()
At first glance, the ? operator might look like a safer version of .unwrap(), but they serve different purposes:
Error Propagation:
? propagates the error to the caller, allowing the program to handle it later.
.unwrap() panics and crashes the program if the value is Err or None.
Use in Production:
? is ideal for production code where you want robust error handling.
.unwrap() should only be used when you are absolutely certain the value will never be an error (e.g., in tests or prototypes).
Examples
fnread_file(path:&str)->Result<String,std::io::Error>{letcontents=std::fs::read_to_string(path)?;// Propagate error if it occursOk(contents)}fnmain(){matchread_file("example.txt"){Ok(contents)=>println!("File contents:\n{}",contents),Err(err)=>eprintln!("Error reading file: {}",err),}}
In this example, the ? operator automatically returns any error from std::fs::read_to_string to the caller, saving
you from writing a verbose match.
The match is then left as an exercise to the calling code; in this case main.
How it Differs from .unwrap()
Compare the ? operator to .unwrap():
Using ?:
fnsafe_read_file(path:&str)->Result<String,std::io::Error>{letcontents=std::fs::read_to_string(path)?;// Error is propagatedOk(contents)}
Using .unwrap():
fnunsafe_read_file(path:&str)->String{letcontents=std::fs::read_to_string(path).unwrap();// Panics on errorcontents}
If std::fs::read_to_string fails:
The ? operator propagates the error to the caller.
.unwrap() causes the program to panic, potentially crashing your application.
Error Propagation in Action
The ? operator shines when you need to handle multiple fallible operations:
Here, the ? operator simplifies error handling for both read_to_string and write, keeping the code concise and
readable.
Saving typing
Using ? is equivalent to a common error propagation pattern:
Without ?:
fnread_file(path:&str)->Result<String,std::io::Error>{letcontents=matchstd::fs::read_to_string(path){Ok(val)=>val,Err(err)=>returnErr(err),// Explicitly propagate the error};Ok(contents)}
With ?:
fnread_file(path:&str)->Result<String,std::io::Error>{letcontents=std::fs::read_to_string(path)?;// Implicitly propagate the errorOk(contents)}
Chaining
You can also chain multiple operations with ?, making it ideal for error-prone workflows:
Rust’s async and await features bring modern asynchronous programming to the language, enabling developers to write
non-blocking code efficiently. In this blog post, we’ll explore how async and await work, when to use them, and
provide practical examples to demonstrate their power.
What Are async and await?
Rust uses an async and await model to handle concurrency. These features allow you to write asynchronous code that
doesn’t block the thread, making it perfect for tasks like I/O operations, networking, or any scenario where waiting on
external resources is necessary.
Key Concepts:
async:
Marks a function or block as asynchronous.
Returns a Future instead of executing immediately.
await:
Suspends the current function until the Future completes.
Only allowed inside an async function or block.
Getting Started
To use async and await, you’ll need an asynchronous runtime such as Tokio or
async-std. These provide the necessary infrastructure to execute asynchronous tasks.
say_hello is an async function that prints messages and waits for 2 seconds without blocking the thread.
The .await keyword pauses execution until the sleep operation completes.
Running Tasks Concurrently with join!
usetokio::time::{sleep,Duration};asyncfntask_one(){println!("Task one started");sleep(Duration::from_secs(2)).await;println!("Task one completed");}asyncfntask_two(){println!("Task two started");sleep(Duration::from_secs(1)).await;println!("Task two completed");}#[tokio::main]asyncfnmain(){tokio::join!(task_one(),task_two());println!("All tasks completed");}
Explanation:
join! runs multiple tasks concurrently.
Task two finishes first, even though task one started earlier, demonstrating concurrency.
Error handling is built-in with Result and the ? operator.
Spawning Tasks with tokio::task
usetokio::task;usetokio::time::{sleep,Duration};asyncfndo_work(id:u32){println!("Worker {} starting",id);sleep(Duration::from_secs(2)).await;println!("Worker {} finished",id);}#[tokio::main]asyncfnmain(){lethandles:Vec<_>=(1..=5).map(|id|task::spawn(do_work(id))).collect();forhandleinhandles{handle.await.unwrap();// Wait for each task to complete}}
You need an async runtime like Tokio or async-std to execute async functions.
Concurrency:
Rust’s async model is cooperative, meaning tasks must yield control for others to run.
Error Handling:
Combine async with Result for robust error management.
State Sharing:
Use Arc and Mutex for sharing state safely between async tasks.
Conclusion
Rust’s async and await features empower you to write efficient, non-blocking code that handles concurrency
seamlessly. By leveraging async runtimes and best practices, you can build high-performance applications that scale
effortlessly.
Start experimenting with these examples and see how async and await can make your Rust code more powerful and
expressive. Happy coding!
IO_URING is an advanced asynchronous I/O interface introduced in the Linux kernel (version 5.1). It’s designed to
provide significant performance improvements for I/O-bound applications, particularly those requiring high throughput
and low latency.
It’s well worth taking a look in the linux man pages for io_uring
and having a read through the function interface.
In today’s article we’ll discuss IO_URING in depth and follow with some examples to see it in practice.
What is IO_URING
IO_URING is a high-performance asynchronous I/O interface introduced in Linux kernel version 5.1. It was developed
to address the limitations of traditional Linux I/O mechanisms like epoll, select, and aio. These earlier
approaches often suffered from high overhead due to system calls, context switches, or inefficient batching, which
limited their scalability in handling modern high-throughput and low-latency workloads.
At its core, IO_URING provides a ring-buffer-based mechanism for submitting I/O requests and receiving their
completions, eliminating many inefficiencies in older methods. This allows applications to perform non-blocking,
asynchronous I/O with minimal kernel involvement, making it particularly suited for applications such as databases, web
servers, and file systems.
How does IO_URING work?
IO_URING’s architecture revolves around two primary shared memory ring buffers between user space and the kernel:
Submission Queue (SQ):
The SQ is a ring buffer where applications enqueue I/O requests.
User-space applications write requests directly to the buffer without needing to call into the kernel for each operation.
The requests describe the type of I/O operation to be performed (e.g., read, write, send, receive).
Completion Queue (CQ):
The CQ is another ring buffer where the kernel places the results of completed I/O operations.
Applications read from the CQ to retrieve the status of their submitted requests.
The interaction between user space and the kernel is simplified:
The user-space application adds entries to the Submission Queue and notifies the kernel when ready (via a single syscall like io_uring_enter).
The kernel processes these requests and posts results to the Completion Queue, which the application can read without additional syscalls.
Key Features
Batching Requests:
Multiple I/O operations can be submitted in a single system call, significantly reducing syscall overhead.
Zero-copy I/O:
Certain operations (like reads and writes) can leverage fixed buffers, avoiding unnecessary data copying between kernel and user space.
Kernel Offloading:
The kernel can process requests in the background, allowing the application to continue without waiting.
Efficient Polling:
Supports event-driven programming with low-latency polling mechanisms, reducing idle time in high-performance applications.
Flexibility:
IO_URING supports a wide range of I/O operations, including file I/O, network I/O, and event notifications.
Code
Let’s get some code examples going to see exactly what we’re dealing with.
First of all, check to see that your kernel supports IO_URING. It should. It’s been available since 51.
uname-r
You’ll also need liburing avaliable to you in order to compile these examples.
Library setup
In this first example, we won’t perform any actions; but we’ll setup the library so that we can use these operations.
All of our other examples will use this as a base.
We’ll need some basic I/O headers as well as liburing.h.
The io_uring_get_sqe function will get us the next available submission queue entry from the job queue. Once we have
secured one of these, we then fill a vector I/O structure (a iovec) with the details of our data. Here it’s just the
data pointer, and length.
Finally, we prepare a vector write request using io_uring_prep_writev.
We submit the job off to be processed now with io_uring_submit:
Finally, we’ll write an example that will process multiple operations in parallel.
The following for loop sets up 3 read jobs:
for(inti=0;i<FILE_COUNT;i++){intfd=open(files[i],O_RDONLY);if(fd<0){perror("open");io_uring_queue_exit(&ring);exit(1);}// Allocate a buffer for the read operationchar*buffer=malloc(BUF_SIZE);if(!buffer){perror("malloc");close(fd);io_uring_queue_exit(&ring);exit(1);}requests[i].fd=fd;requests[i].buffer=buffer;// Get an SQE (Submission Queue Entry)structio_uring_sqe*sqe=io_uring_get_sqe(&ring);if(!sqe){fprintf(stderr,"Failed to get SQE\n");close(fd);free(buffer);io_uring_queue_exit(&ring);exit(1);}// Prepare a read operationio_uring_prep_read(sqe,fd,buffer,BUF_SIZE,0);io_uring_sqe_set_data(sqe,&requests[i]);}
All of the requests now get submitted for processing:
// Submit all requestsret=io_uring_submit(&ring);if(ret<0){perror("io_uring_submit");io_uring_queue_exit(&ring);exit(1);}
Finally, we wait on each of the jobs to finish. The important thing to note here, is that we could be busy off doing
otherthings rather than just waiting for these jobs to finish.
// wait for completionsfor(inti=0;i<FILE_COUNT;i++){structio_uring_cqe*cqe;ret=io_uring_wait_cqe(&ring,&cqe);if(ret<0){perror("io_uring_wait_cqe");io_uring_queue_exit(&ring);exit(1);}// Process the completed requeststructio_request*req=io_uring_cqe_get_data(cqe);if(cqe->res<0){fprintf(stderr,"Read failed for file %d: %s\n",req->fd,strerror(-cqe->res));}else{printf("Read %d bytes from file descriptor %d:\n%s\n",cqe->res,req->fd,req->buffer);}// Mark the CQE as seenio_uring_cqe_seen(&ring,cqe);// Clean upclose(req->fd);free(req->buffer);}
IO_URING represents a transformative step in Linux asynchronous I/O, providing unparalleled performance and flexibility
for modern applications. By minimizing syscall overhead, enabling zero-copy I/O, and allowing concurrent and batched
operations, it has become a vital tool for developers working on high-performance systems.
Through the examples we’ve covered, you can see the practical power of IO_URING, from simple write operations to complex
asynchronous processing. Its design not only simplifies high-throughput I/O operations but also opens up opportunities
to optimize and innovate in areas like database systems, networking, and file handling.