Setting up email notifications is a critical task in homelab management. Services like Proxmox and OPNsense benefit
greatly from reliable email alerts for updates, backups, or critical events. Configuring Postfix to send emails through
Gmail provides a straightforward and secure solution. This guide will walk you through the steps to set up Postfix on a
Linux system to relay emails using Gmail’s SMTP server.
Prerequisites
Before you begin, ensure the following:
A Linux system with Postfix installed.
A Gmail account with an app password enabled (explained below).
Basic terminal access and permissions to edit configuration files.
Why Use an App Password?
Google enforces stricter security measures for less secure apps. You’ll need to generate an app password
specifically for Postfix:
Log in to your Google account.
Go to Manage Your Google Account > Security.
Under Signing in to Google, enable 2-Step Verification if not already enabled.
Once 2-Step Verification is active, return to the Security page and find App Passwords.
Create a new app password for “Mail” or “Other” and note it down for later.
Step 1: Install Postfix
If Postfix is not already installed, install it using your distribution’s package manager. For example:
During installation, choose “Internet Site” when prompted, and set the system mail name (e.g., yourdomain.com).
Step 2: Configure Postfix for Gmail SMTP
Edit the Postfix configuration file to use Gmail as the relay host. Open /etc/postfix/main.cf in your preferred text
editor and fill out the following:
Create the Password File
Create a password file at /etc/postfix/sasl_passwd to store your Gmail credentials:
Replace your-email@gmail.com with your Gmail address and your-app-password with the app password generated earlier.
Secure and Hash the Password File
Secure the file permissions, and hash the file using postmap:
Step 3: Restart Postfix
Restart the postfix service on your linux machine.
Step 4: Test the Setup
Test your configuration by sending a test email. Use the mail command or another mail client installed on your system:
Chcek the logs if the email fails to send:
Step 5: Troubleshooting Common Issues
Authentication errors: Double-check the app password and ensure sasl_passwd is correctly hashed.
When working with concurrency in Rust, channels are a powerful tool for communication between threads or tasks. Two
prominent channel implementations in Rust are std::sync::mpsc from the standard library and tokio::sync::mpsc from
the tokio async runtime. While they share similarities, their use cases and performance characteristics differ
significantly. In this post, we’ll dive into the differences, use cases, and implementation details of these two
channels.
What Are Channels?
Channels are abstractions that enable communication between different parts of a program, typically in a
producer-consumer model. A channel consists of:
Sender: Used to send messages.
Receiver: Used to receive messages.
Rust’s channels enforce type safety, ensuring the data passed through them matches the specified type.
std::sync::mpsc
The std::sync::mpsc module provides a multi-producer, single-consumer (MPSC) channel implementation. It’s part of the
Rust standard library and is suitable for communication between threads in synchronous (blocking) environments.
Key Features
Multi-producer: Multiple threads can hold Sender clones and send messages to the same Receiver.
Single-consumer: Only one Receiver is allowed for the channel.
Blocking Receiver: Calls to recv block until a message is available.
Thread-safe: Designed for use in multi-threaded environments.
Usage Example
Here’s a simple example of std::sync::mpsc:
When to Use
Ideal for multi-threaded synchronous programs.
Use it when you don’t need the overhead of an async runtime.
Suitable for relatively simple communication patterns.
tokio::sync::mpsc
The tokio::sync::mpsc module provides an async multi-producer, single-consumer channel implementation. It’s part of
the Tokio async runtime, designed specifically for asynchronous programs.
Key Features
Asynchronous API: Works seamlessly with async/await.
Multi-producer: Similar to std::sync::mpsc, it supports multiple producers.
Single-consumer: Only one Receiver can receive messages.
Buffered or Unbuffered: Supports both bounded (buffered) and unbounded channels.
Non-blocking Receiver: The recv method is async and does not block.
Usage Example
In order to use this module (and run the sample below), you’ll need to add tokio as a dependency and enable the
appropriate features:
Here’s how you can use tokio::sync::mpsc in an async context:
When to Use
Best for asynchronous programs that utilize the Tokio runtime.
Useful when integrating with other async components like tokio::task or async-std.
Key Differences
Feature
std::sync::mpsc
tokio::sync::mpsc
Environment
Synchronous
Asynchronous
Blocking Behavior
Blocking recv
Non-blocking recv
Buffering
Bounded
Bounded or unbounded
Runtime Dependency
None
Tokio runtime required
Performance Considerations
std::sync::mpsc: Ideal for low-latency communication in synchronous environments.
tokio::sync::mpsc: Better suited for high-throughput async environments where tasks yield instead of blocking.
Conclusion
Both std::sync::mpsc and tokio::sync::mpsc serve important roles in Rust’s ecosystem. The choice between them
depends on your application’s requirements:
Use std::sync::mpsc for synchronous, multi-threaded scenarios.
Use tokio::sync::mpsc for asynchronous programs leveraging the Tokio runtime.
Concurrency is a cornerstone of modern software development, and the actor pattern is a well-established model for
handling concurrent computations. Rust, with its focus on safety, performance, and concurrency, provides an excellent
platform for implementing the actor model. In this article, we’ll explore what the actor pattern is, how it works in
Rust, and dive into some popular libraries that implement it.
What is the Actor Pattern?
The actor pattern revolves around the concept of “actors,” which are independent, lightweight entities that communicate
exclusively through message passing. Each actor encapsulates state and behavior, processing messages asynchronously and
maintaining its own isolated state. This model eliminates the need for shared state, reducing the complexity and risks
associated with multithreaded programming.
Why Use the Actor Pattern?
Isolation: Each actor manages its own state, ensuring safety.
Message Passing: Communication happens via asynchronous messages, avoiding direct interactions or locks.
Fault Tolerance : Actor hierarchies can implement supervision strategies, enabling automatic recovery from failures.
Libraries
As a basic example for comparison, we’ll create an actor that handles one message “Ping”.
Actix
Actix is the most popular and mature actor framework in Rust. Built on top of tokio, it offers
high-performance async I/O along with a robust actor-based architecture.
Features:
Lightweight actors with asynchronous message handling.
Built-in supervision for error recovery.
Excellent integration with web development (actix-web).
Example:
Here’s how to create a simple actor that responds to messages with Actix:
Breakdown
Any rust type can be an actor, it only needs to implement the Actor trait
We’ve defined MyActor for this
To be able to handle a specific message the actor has to provide a Handler<M> implementation
The Ping message is defined and handled by MyActor’s handle function
The actor is now started
A Ping message is sent, and the response is waited on
Riker
Inspired by Akka (Scala’s popular actor framework), Riker is another actor-based
framework in Rust. While less active than Actix, Riker focuses on distributed systems and fault tolerance.
Features:
Actor supervision strategies.
Distributed messaging.
Strong typing for messages.
Example:
This example is taken from the Riker Github repository:
Breakdown
MyActor is implemented from an Actor trait
Messages are handled by the recv function
An actor system is started with ActorSystem::new()
We need to wait at the end for the message to be processed
Xactor
xactor is a more modern and ergonomic actor framework, simplifying async/await
integration compared to Actix. xactor is based on async-std.
Example:
This example was taken from xactor’s Github README.
Breakdown
Defined is a MyActor actor trait, and a Ping message
The handle function is implemented for MyActor
Using this framework, async and await allows for the result to be waited on
Advantages of the Actor Pattern in Rust
Rust’s concurrency features and the actor model complement each other well:
Memory Safety: The actor model eliminates data races, and Rust’s borrow checker enforces safe state access.
Scalability: Asynchronous message passing allows scaling systems efficiently.
Fault Tolerance: Supervision hierarchies help manage errors and recover gracefully.
When to Use the Actor Pattern
The actor pattern is a good fit for:
Distributed Systems: Where isolated units of computation need to communicate across nodes.
Concurrent Systems: That require fine-grained message handling without shared state.
Web Applications: With complex stateful backends (e.g., using Actix-Web).
Alternatives to the Actor Pattern
While powerful, the actor model isn’t always necessary. Rust offers other concurrency paradigms:
Channels: Using std::sync::mpsc or tokio::sync::mpsc for message passing.
Shared-State Concurrency: Leveraging Arc<Mutex<T>> to manage shared state.
Futures and Tasks: Directly working with Rust’s async ecosystem.
Conclusion
The actor pattern is alive and well in Rust, with libraries like Actix, Riker, and xactor making it accessible to
developers. Whether you’re building distributed systems, scalable web applications, or concurrent computation engines,
the actor model can simplify your design while leveraging Rust’s safety and performance guarantees.
Daemons — long-running background processes — are the backbone of many server applications and system utilities. In
this tutorial, we’ll explore how to create a robust daemon using Rust, incorporating advanced concepts like double
forking, setsid, signal handling, working directory management, file masks, and standard file descriptor redirection.
If you’re familiar with my earlier posts on building CLI tools
and daemon development in C, this article builds on those concepts,
showing how Rust can achieve similar low-level control while leveraging its safety and modern tooling.
What Is a Daemon?
A daemon is a background process that runs independently of user interaction. It often starts at system boot and
remains running to perform specific tasks, such as handling requests, monitoring resources, or providing services.
Key Features of a Daemon
Independence from a terminal: It should not terminate if the terminal session closes.
Clean shutdown: Handle signals gracefully for resource cleanup.
File handling: Operate with specific file permissions and manage standard descriptors.
Rust, with its safety guarantees and powerful ecosystem, is an excellent choice for implementing these processes.
Setup
First, we’ll need to setup some dependencies.
Add these to your Cargo.toml file:
Daemonization in Rust
The first step in daemonizing a process is separating it from the terminal and creating a new session. This involves
double forking and calling setsid.
Notice the usage of unsafe. Because we are reaching out to some older system calls here, we need to bypass some of
the safety that rust provides but putting this code into these unsafe blocks.
Whenever using unsafe in Rust:
Justify its Use: Ensure it is necessary, such as for interacting with low-level system calls.
Minimize its Scope: Encapsulate unsafe operations in a well-tested function to isolate potential risks.
Document Clearly: Explain why unsafe is needed and how the function remains safe in practice.
Handling Signals
Daemons need to handle signals for proper shutdown and cleanup. We’ll use the signal-hook crate for managing signals.
Managing the Environment
A daemon should start in a safe, predictable state.
Working Directory
Change the working directory to a known location, typically the root directory (/).
File Mask
Set the umask to 0 to ensure the daemon creates files with the desired permissions.
Putting It All Together
Integrate the daemonization process with signal handling and environment setup in main.rs:
Because we marked the daemonize function as unsafe, we must wrap it in unsafe to use it here.
Advanced Features
Signal Handlers for Additional Signals
Add handlers for non-critical signals like SIGCHLD, SIGTTOU, or SIGTTIN.
Integration with systemd
To run the daemon with systemd, create a service file:
Conclusion
With the foundational concepts and Rust’s ecosystem, you can build robust daemons that integrate seamlessly with the
operating system. The combination of double forking, signal handling, and proper environment management ensures your
daemon behaves predictably and safely.
A full example of this project is up on my github.
Command-Line Interface (CLI) tools are fundamental for developers, system administrators, and power users alike,
offering efficient ways to perform tasks, automate processes, and manage systems. Rust is a popular choice for creating
CLI tools due to its high performance, reliability, and modern tooling support.
In this tutorial, we’ll walk through building a simple Rust CLI tool that flips the case of a given string—converting
uppercase letters to lowercase and vice versa. By exposing this small function through the command line, we’ll cover
Rust’s basics for CLI development, including handling arguments, configuration files, error handling, and more.
Overview
Here’s the roadmap for this tutorial:
Setting Up: Create a scalable project directory.
Parsing Command-Line Arguments: Handle CLI inputs using Rust’s std::env::args and the clap crate.
Adding Configuration: Set up external configuration options with serde.
Using Standard Streams: Handle standard input and output for versatile functionality.
Adding Logging: Use logging to monitor and debug the application.
Error Handling: Make errors descriptive and friendly.
Testing: Write unit and integration tests.
Distribution: Build and distribute the CLI tool.
Setting Up
Let’s start by creating a basic Rust project structured to support scalability and best practices.
Creating a Rust Project
Open a terminal and create a new project:
This initializes a Rust project with a basic src directory containing main.rs. However, rather than placing all our
code in main.rs, let’s structure our project with separate modules and a clear src layout.
Directory Structure
To make our project modular and scalable, let’s organize our project directory as follows:
main.rs: The primary entry point, managing the CLI tool setup and orchestrating modules.
lib.rs: The library file, which makes our code reusable.
config.rs, cli.rs: Modules for specific functions—parsing CLI arguments, handling configuration.
This structure keeps our code modular, organized, and easy to test and maintain. Throughout the rest of the tutorial,
we’ll add components to each module, implementing new functionality step-by-step.
Parsing the Command Line
Rust’s std::env::args allows us to read command-line arguments directly. However, for robust parsing, validation, and
documentation, we’ll use the clap crate, a powerful library for handling CLI arguments.
Using std::env::args
To explore the basics, let’s try out std::env::args by updating main.rs to print any arguments provided by the user:
Running cargo run -- hello world will output the full list of command-line arguments, with the first entry as the
binary name itself.
Switching to clap
While std::env::args works, clap makes argument parsing cleaner and adds support for help messages, argument
validation, and more.
Add clap to your project by updating Cargo.toml:
Then, update src/cli.rs to define the CLI arguments and sub-commands:
In main.rs, configure the clap command and process arguments:
Adding Configuration
To add configuration flexibility, we’ll use the serde crate to allow loading options from an external file, letting
users configure input and output file paths, for example.
Add serde and serde_json to Cargo.toml:
Define the configuration in src/config.rs:
This function will look for a config.toml file with a structure like:
Using Standard Streams
Like any well-behaved unix tool, we look to take advantage of the standard streams like STDIN, STDOUT, and STDERR
so that users of our tool can utilise pipes and redirection and compose our tool in among any of the other tools.
In the case of this application, if we don’t receive an input via the command line parameters, the tool will assume
that input is being delivered over STDIN:
read_input here handling both scenarios for us.
To integrate with STDOUT we simply use our logging facilities.
Adding Logging
Using the log macros, we can send messages out to STDOUT that are classified into different severities. These
severities are:
Level
Description
trace
Use this log level to set tracing in your code
debug
Useful for debugging; provides insights into internal states.
info
General information about what the tool is doing.
warn
Indicates a potential problem that isn’t necessarily critical.
error
Logs critical issues that need immediate attention.
These log levels allow developers to adjust the verbosity of the logs based on the environment or specific needs.
Here’s how we can add logging to our Rust CLI.
Initialize the logger
At the start of your application, initialize the env_logger. This reads an environment variable (usually RUST_LOG)
to set the desired log level.
Setting log levels
With env_logger, you can control the logging level via the RUST_LOG environment variable. This lets users or
developers dynamically set the level of detail they want to see without changing the code.
Using Log Messages in Functions
Add log messages throughout your functions to provide feedback on various stages or states of the process. Here’s how
logging can be added to a text transformation function:
Environment-Specific Logging
During development, you might want debug or trace logs to understand the application flow. In production, however, you
might set the log level to info or warn to avoid verbose output. The env_logger configuration allows for this
flexibility without code changes.
Why Logging Matters
Logging gives developers and users insight into the application’s behavior and status, helping identify issues, track
performance, and understand what the tool is doing. This flexibility and transparency in logging make for a more robust,
user-friendly CLI tool.
Using these logging best practices will make your Rust CLI tool easier to debug, monitor, and maintain, especially as
it grows or gets deployed to different environments.
Error Handling
In a CLI tool, it’s crucial to handle errors gracefully and present clear messages to users. Rust’s Result type
makes it easy to propagate errors up the call chain, where they can be handled in a central location. We’ll log error
messages to help users and developers understand what went wrong.
Define a Custom Error Type
Defining a custom error type allows you to capture specific error cases and add contextual information.
Returning Errors from Functions
In each function, use Result<T, CliError> to propagate errors. For example, in a function reading from a file or
STDIN, return a Result so errors bubble up:
Logging Errors and Returning ExitCode
In main.rs, handle errors centrally. If an error occurs, log it at an appropriate level and exit with a non-zero
status code. For critical issues, use error!, while warn! is suitable for non-fatal issues.
Presenting Error Messages to the User
By logging errors at different levels, users get clear, contextual feedback. Here’s an example scenario where an error
is encountered:
Testing
To ensure our CLI tool functions correctly, we’ll set up both unit tests and integration tests. Unit tests allow us to
validate individual transformation functions, while integration tests test the CLI’s behavior from end to end.
Testing Core Functions
In Rust, unit tests typically go in the same file as the function they’re testing. Since our main transformation
functions are in src/lib.rs, we’ll add unit tests there.
Here’s an example of how to test the uppercase function:
Each test function:
Calls the transformation function with specific input.
Asserts that the result matches the expected output, ensuring each function behaves correctly in isolation.
Integration Tests for End-to-End Behavior
Integration tests verify that the CLI as a whole works as expected, handling command-line arguments, file I/O,
and expected outputs. These tests go in the tests/ directory, with each test file representing a suite of related
tests.
Let’s create an integration test in tests/integration_test.rs:
In this example:
We use the assert_cmd crate, which makes it easy to test command-line applications by running them as subprocesses.
Each test case calls the CLI with arguments to simulate user input and checks that the process completes successfully (assert().success()).
Additional assertions can check the output to ensure that the CLI’s behavior matches expectations.
Testing for Errors
We should also verify that errors are handled correctly, showing meaningful messages without crashing. This is
especially useful for testing scenarios where users might provide invalid inputs or miss required arguments.
Here’s an example of testing an expected error:
This test:
Runs the CLI without the necessary arguments.
Asserts that the command fails (.failure()) and that the error message contains a specific string. The predicates crate is handy here for asserting on specific error messages.
Snapshot Testing for Outputs
Snapshot testing is useful for CLI tools that produce consistent, predictable output. A snapshot test compares the
tool’s output to a saved “snapshot” and fails if the output changes unexpectedly.
Using the insta crate for snapshot testing:
This test:
Runs the uppercase command and captures its output.
Compares the output to a stored snapshot, failing if they don’t match. This approach is excellent for catching unexpected changes in output format.
Running Tests
To run all tests (both unit and integration), use:
If you’re using assert_cmd or insta, add them as development dependencies in Cargo.toml:
Distribution
Distributing your Rust CLI tool doesn’t need to be complicated. Here’s a simple way to package it so that others can
easily download and use it.
Build the Release Binary
First, compile a release version of your application. The release build optimizes for performance, making it
faster and smaller.
This command creates an optimized binary in target/release/. The resulting file (e.g., text_tool on Linux/macOS or
text_tool.exe on Windows) is your compiled CLI tool, ready for distribution.
Distribute the Binary Directly
For quick sharing, you can simply share the binary file. Make sure it’s compiled for the target platform (Linux, macOS,
or Windows) that your users need.
Zip the Binary: Compress the binary into a .zip or .tar.gz archive so users can download and extract it easily.
Add Instructions: In the same directory as your binary, add a README.md or INSTALL.txt file with basic instructions on how to use and run the tool.
Publishing on GitHub Releases
If you want to make the tool available for a broader audience, consider uploading it to GitHub. Here’s a quick process:
Create a GitHub Release: Go to your GitHub repository and click Releases > Draft a new release.
Upload the Binary: Attach your zipped binary (like text_tool.zip) to the release.
Add a Release Note: Include a description of the release, any new features, and basic installation instructions.
Cross-Platform Binaries (Optional)
To make your tool available on multiple platforms, consider cross-compiling:
For Linux:
For Windows:
For macOS: Run the default release build on macOS.
Putting it all together
The full code for a text_tool application written in Rust can be found in my Github repository here.
This should take you through most of the concepts here, and also give you a robust start on creating your own CLI apps.