Cogs and Levers A blog full of technical stuff

Working with Promises using Q in Node.js

A promise is an object that represents the result of a computation; whether it be a positive or negative result. What’s special about promises in concurrent programming is that they allow you to compose your code in such a way that is a little more natural than the callbacks-in-callbacks style.

In today’s post, I’m going to work with the Q library for Node.js to demonstrate how we can use promises to clean up our code into more concise blocks of logic.

From the npm page for the Q library, it even says:

On the first pass, promises can mitigate the “Pyramid of Doom”: the situation where code marches to the right faster than it marches forward.

Callbacks to Promises

In the following example, I’m going to simulate some work using setTimeout. This will also give us some asynchronous context. Here are the two function calls we’ll look to sequence:

var getUserByName = function (name, callback) {
  setTimeout(function () {

    try {
      callback(null, {
        id: 1,
        name: name
      });            
    } catch (e) {
      callback(e, null);
    }

  }, 1000);
};

var getCarsByUser = function (userId, callback) {
  setTimeout(function () {

    try {
      callback(null, ['Toyota', 'Mitsubishi', 'Mazda']);
    } catch (e) {
      callback(e, null);
    }

  }, 1000);
};

Even though the inputs and outputs of these functions are invalid, I just wanted to show that getCarsByUser is dependent on the output of getUserByName.

As any good-citizen in the node eco-system the last parameter of both of these functions is a callback function that take the signature of (err, data). Sequencing this code normally would look as follows:

getUserByName('joe', function (err, user) {
  getCarsByUser(user.id, function (err, cars) {
    // do something here
  });
});

The code starts to move to the right as you get deeper and deeper into the callback tree.

We can convert this into promises with the following code:

var pGetUserByName = Q.denodeify(getUserByName),
    pGetCarsByUser = Q.denodeify(getCarsByUser);

pGetUserByName('joe').then(pGetCarsByUser)
                     .done();

Because we’ve structured our callbacks “correctly”, we can use the denodeify function to directly convert our functions into promises. We can then sequence our work together using then. If we wanted to continue to build this promise, we could omit the done call for something else to complete work on.

Going pear-shaped

When error handling gets involved in the callback scenario, the if-trees start to muddy-up the functions a little more:

getUserByName('joe', function (err, user) {
  if (err != null) {
    console.error(err);
  } else {
    getCarsByUser(user.id, function (err, cars) {
      if (err != null) {
        console.error(err);
      } else {
        // work with the data here
      }
    });
  }
});

In the promise version, we can use the fail function to perform our error handling for us like so:

pGetUserByName('joe').then(pGetCarsByUser)
                     .fail(console.error)
                     .done();

Makes for a very concise set of instructions to work on.

Different ways to integrate

There are a couple of ways to get promises integrated into your existing code base. Of course, it’s always best to implement these things at the start so that you have this model of programming in the front of your mind; as opposed to an after thought.

From synchronous code, you can just use the fcall function to start off a promise:

var getName = Q.fcall(function () {
  return 'John';
});

In this case, you just supply any parameters that are expected also:

var getGenderName = function (gender) {
  if (gender == 'F') {
    return 'Mary';
  }

  return 'John';
}

var getName = Q.fcall(getGenderName, 'F');

In asynchronous cases, you can use defer. This will require you to restructure your original code though to include its use.

var getGenderName = function (gender) {
  var deferred = Q.defer();
  var done = false;
  var v = 0;

  var prog = function () {
    setTimeout(function () {
      if (!done) {
        v ++;
        deferred.notify(v);
        prog();
      }
    }, 1000);

  };

  prog();

  setTimeout(function () {

    if (gender == 'F') {
      deferred.resolve('Mary');
    } else if (gender == 'M') {
      deferred.resolve('John');  
    } else {
      deferred.reject(new Error('Invalid gender code'));
    }

    done = true;

  }, 5000);

  return deferred.promise;
};

We’re able to send progress updates using this method as well. You can see that with the use of the notify function. Here’s the call for this function now:

getGenderName('F')
.then(function (name) {
  console.log('Gender name was: ' + name);
})
.progress(function (p) {
  console.log('Progress: ' + p);
})
.fail(function (err) {
  console.error(err);
})
.done();

resolve is our successful case, reject is our error case and notify is the progress updater.

This function can be restructured a little further with the use of promise though:

var getGenderName = function (gender) {
  return Q.promise(function (resolve, reject, notify) {

    var done = false;
    var v = 0;

    var prog = function () {
      setTimeout(function () {
        if (!done) {
          v ++;
          notify(v);
          prog();
        }
      }, 1000);

    };

    prog();

    setTimeout(function () {

      if (gender == 'F') {
        resolve('Mary');
      } else if (gender == 'M') {
        resolve('John');  
      } else {
        reject(new Error('Invalid gender code'));
      }

      done = true;

    }, 5000);

  });
};

Our client code doesn’t change.

Finally, nfcall and nfapply can be used to ease the integration of promises in your code. These functions are setup deliberately to deal with the Node.js callback style.